Attributes provide additional user-defined metadata.
Most commonly, they are used to store additional information about a
type in its assembly, or to modify the behavior of a type member in
either the design-time or run-time environment. Attributes are themselves classes that inherit from System.Attribute. Languages that support the use of attributes each have their own syntax for applying attributes to a language element. Attributes can be applied to almost any language element; the specific elements to which an attribute can be applied are defined by the AttributeUsageAttribute that is applied to that attribute class. |
4/09/2013
Attributes in .Net framework
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